Battlefield V Live - Wake Island

During Battlefield V Live I stepped into a new role as a lead 3D Artist.during live production my responsibilities included, but where not limited to: planning, scoping, assigning tasks, leading a smaller art team, setting up pipelines and workflows, educating and guiding junior artist and partner teams, assisting tech art, polish and bug-fixing.
All levels/maps have been a collaborative team effort across multiple disciplines, in-house and outsourcing. Thanks to everyone who put their effort into making it a wonderful experience!